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Interactive Learning Objects

Providing solutions for improved course experience based on past students' feedback 

Client

Several state universities in the U.S.

Role

User experience and user interface designer

Timeline

About 12 months to conceptualize, design and develop

Tools

Pencil and notebook, sticky notes, Adobe Experience Design

Challenges

  1. Over the course of 12 months the technology and design teams united to overhaul all the existing interactive learning objects (ILOs) to create responsive and more intuitive experiences for learners on two different learning management systems (LMS).
  2. ADA compliancy is very important and we promised to acheive at least level 2 ADA compliant for universities. This means the current mobile experience needed more work. 

Knowledge Checks

The  multiple choice knowledge checks within the course were very rudimentary and did not include clear immediate feedback, but we also needed to discuss whether that was necessary because the feedback could be given at the end or in several different ways. Four design sprints gave us a chance to do lots of A/B testing and brainstorm on how to mix in several instructional strategies to improve the learner's user experience.
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The ones that didn't make the cut

I enjoy showing all the iterations because you never know when you get inspired to build upon the mockup and create a new design.
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Drag and Drop

The drag and drop ILO is still a complex one to design as responsive and ADA compliant.
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Fill-in-the-blank

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